Showing posts with label MAK Strike. Show all posts
Showing posts with label MAK Strike. Show all posts

Friday 7 August 2015

Consolized MVS meets SLG in Box

MV send me pics from his arcade setup consolized Neogeo MVS with SLG in a BOX from Arcadeforge.DE on 47 inch LCD ;)

One can see Metal Slug with scanlines

Enjoy




Tuesday 17 March 2015

Supergun MAK Strike - New Enclosure

Find here our new ArcadeForge colored printed Supergun MAK enclosures.

On / Off print is in red, logo is blue and all service elements like Start Player 1, Player 2, Test, Service, RGB, JAMMA, SCART, Stereo, Mono is noticed on the top.














Wednesday 29 October 2014

Arcade Home Gaming System for starters

Hey,

 find here our new Arcade Home Gaming System especially made for starters. It consists of our best products that are needed to built a complete arcade home gaming system:

- Supergun MAK Strike
- Supergun MAK Strike PSU with cable
- SNES Controller Adapter to NeoGeo
- SNES Controller








See here the equipment in action.


Tuesday 7 October 2014

SNES to Neogeo Supergun MAK Strike Gamecontroller Adapter

Hey,

here are some more pics of our SNES to Neogeo Supergun MAK Strike Gamecontroller Adapter, we called it just simple SNES Strike ;)

IVIphisto made the SW and I did the Hardware.

Features
- screw holes for mounting the pcb
- dsub 15 female with extended 6 button Neogeo Layout
- Compatbile with Supergun MAK Strike
- Available in ArcadeForge Shop

Pics below show some test with 138 in 1 PCB and Supergun MAK Strike.







Wednesday 5 March 2014

Explaing Bartop Concept exchangeable Control Panels

Here`re some word about the Arcadeforge bartop design  concept of exchangeable control panels

Design concept is this : Normally Bartop Designer save here lots of money. I observed in my first prototype(s  ;) ) that the CPO like to bend, even with strong wood when using single layer panels.

In our bartop we use a control panel bracket plus control panel sheet. Thus the whole construction of the CPO has more strength.  It`s simply the fact that one layer CPO doesn't work very well and are prone to bend. All Arcade Cabs we ever seen works with brackets. So we did in our bartop design. When coming to this we worked out, that i`ts now VERY simple to swap CPO when using captive nuts in the bracket frame.



So a big plus is, that the ArcadeForge bartop offers the possibility to swap control panel. If one takes care of wiring with connectors then one could use different button layouts. We recommend to use DSUB 15 connector with NeoGeo Controller pinout. This way our Supergun MAK Strike can be used as basis ;)

Pics

6 Button Layout

2 Player 6Button Layout




1 Player 4 Button Layout


Saturday 21 December 2013

New Arcadeforge Supergun MAK Strike v3 with Enclosure

We just released the ArcadeForge Supergun MAK Strike v3 unit. It comes with a new enclosure design and some new features.

- Audio Attentuation bypass. One can activate or deactivate the Audio Attentuation
- Solder Breakout for Player Button 6. This way ELF multigame PCBs can be configured to use button 6 on the jamma connector.
- Reworked wiring and use of more nice looking switches.

All other features are still valid.







Wednesday 18 September 2013

CPS2 Kick Harness to Jamma Adapter Cable

Just made a CPS2 KickHarness to Jamma extended Cable. This way CPS2 Boards can be used in Jamma Cabs with extended 6 Button Layouts.
 


The CPS2 Kickharness is compatible to SEGA IO and CPS3. The Jamma Adapter is available on ArcadeForge